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OLD TOWERS

UPD: 14.11.2024 upload v1.1 - fixed rare guns bug that crush a game

For NES and FAMICOM

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Ancient legends say that once every hundred years, when the stars begin to fall from the sky,

the doors of the Old Towers open.  The abandoned rooms of the Towers hold untold treasures and deadly traps.

Many brave heroes, hungry for riches, have traveled to these Cursed Towers, but none of them have ever returned...

Controls:

Dpad: Move

A,B: Switch heroes

SELECT: Restart level

START: Pause

Design,Code,Graphics:

Denis Grachev

Music,Sounds:

Oleg Nikitin

Font Design:

Damien Guard

Special thanks to Alex Semenov and Doug Fraker

Updated 25 days ago
Published 28 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(13 total ratings)
AuthorRetroSouls
GenreAction, Puzzle
Tags8-Bit, Cartoon, NES (Nintendo Entertainment System), NES ROM, Pixel Art, Retro

Download

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Click download now to get access to the following files:

!oldTowers1_1.zip 68 kB

Comments

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(+1)

That was really fun! I especially liked the Haunted Tower, the last puzzle was really satisfying to figure out, and I like seeing new programs for old systems. I would love to see the names of all the baddies in the credits sequence a la Mario 2.  Good Job!

(+1)(-1)

A cool game, fantastic retro music, great controls, the only thing lacking......was my skill to do puzzles properly haha! Got in my own way a few times. LOVED the game and left a follow, keep up the amazing work!

(+1)

Nice style!

(1 edit) (+1)

Well... I simply loved it. I played the C64 version back in 2020-2021. So when I saw a NES version, I don't think twice and grabbed the game.

Works flawlessly in Nestopia. Only one that snapshots will work OK so that I can play the game level by level and not losing my progression.

Using Nestopia emulator, I recorded the 5 first levels, getting shot down by laser on level 6 :(

(+1)

Woops can't unpack the zip file! Please fix. Looking forward to play your game :-)

pretty strange, reuploaded!

(+1)

Working now! Thank you!

(+1)

Fantastic game!!! I’ll donate for this and I’d gladly donate more for a vertical TATE mode version for play on a 3:4 fixed vertical arcade cabinet!

(2 edits) (+2)

I love that there are still people who dedicate time of their life creating these wonders for Nes and Famicom, the wonderful game, entertaining and very well implemented, both in graphics and mechanics, you have to analyze the movements well before executing them, so as not to die trying 😅, I also loved that they used the MMC3 mapper, so I suggest that they extend the ROM to 768KB, so they can incorporate more levels with new challenges, I would also like them to implement more options, such as a death counter, transition between levels with animations, save the level by implementing battery for those Flashcart that have it, a time counter, to know how long it took to finish a challenge, these are just some suggestions, but in general the game is wonderful, it took me two hours and forty minutes to finish it, now it's my seven-year-old daughter's turn to finish it 😅, I leave links in which I show both videos, the credits of when I finished it and the other is of my daughter playing, from CUBA my  thanks to all the people who in one way or another helped to create this wonder, thank you very much.

https://www.facebook.com/groups/1376784622628258/posts/me-encanta-que-aun-exista...

https://x.com/kmodkr/status/1858621057034338445?t=uk41OKcHM0hJzlSI-VL-Og&s=08

(+2)

I discovered old towers with the zx spectrum version (which is not available on itch.io 😏)

And I enjoy playing it again on every platform. It's really great work! It's fun and it's fast.

Maybe one day an Amstrad CPC version will see the light of day 😇

(+1)

Amazing game! I love how you animate background tiles by flipping pattern tables. Although I encountered a bug, I think. I am using FCEUX emulator and I left game unattended to make some coffee and when I came back to it after some time all background was haywire like static on a bad TV. I tried to reproduce it, but on first four levels it did not happened, but in level 5 of Sunshine Tower (where cannons first appear) if you leave game for 15 or so minutes untouched it goes bad.

(1 edit)

Oh, thanks! It really help to find a rare bug, just upload v1.1 Now it should be more stable!

(+1)

Hello, congratulations for awesome game, as ever. I would like to talk about a physical release. Can you write me to playonretro@gmail.com Thanks a lot!!

(+1)

Wooohooooo! That's so lovely! Thanks!

(1 edit) (+1)

Sweeeeeet!


Update: Almost finished with it already! It's really good. Not complaints at all with the gameplay.

If I had one niptick it would be that I wish there was some kind of transition when you go to the next tower. Like a cutscene or something. Maybe showing the two brothers flying to the next one. Don't quite like how it just instantly jumps.

(1 edit) (+2)

Glad to see a NES port of Old Towers! The version was also really fun to play through.

Is there any chance that a sort of world select could be added? I'd love to add achievements via RetroAchievements and feature challenges for each world. It would be a lot more reasonable if the player were able to choose their starting point. I feel this could be desired by non-achievement players as well!

I like that idea!

(+1)

In one word : AWESOME !!

(+1)

Awesome!

(+2)

Me encantan todos los juegos que hacéis, gracias